Chang, E. and Garcia-Molina, H. (1996) Reducing Initial Latency in Multimedia Storage Systems. In: International Workshop on Multi-Media Database Management Systems (IW-MMDBMS '96) .
A multimedia server delivers presentations (e.g., videos, movies, providing high bandwidth and continuous real-time deliveryIn this paper we present techniques for reducing the initial latency of presentations, i.e., for reducing the time between the arrival of a request and the start of the presentation. Traditionally, initial latency has not received much attention. This is because one major application of multimedia servers is movies on demand where a delay of a few minutes before a new multi-hour movie starts is acceptable. However , latency reduction is important in interactive applications such as video games and browsing of multimedia documents. V arious latency reduction schemes are proposed and analyzed, and their performance compared. We show that our techniques can signicantly reduce (almost eliminate in some cases) initial latency without adversely affecting throughput. Moreover , a novel on-disk partial data replication scheme that we propose proves to be far more cost effective than any other previous attempts at reducing initial latency. Keywords: multimedia, data placement, data replication.
|Item Type:||Conference or Workshop Item (Paper)|
|Subjects:||Computer Science > Digital Libraries|
|Related URLs:||Project Homepage||http://www-diglib.stanford.edu/diglib/pub/|
|Deposited By:||Import Account|
|Deposited On:||25 Feb 2000 16:00|
|Last Modified:||08 Dec 2008 15:09|
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