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Pong-Cache Poisoning in GUESS (Extended Technical Report)

Daswani, Neil and Garcia-Molina, Hector (2003) Pong-Cache Poisoning in GUESS (Extended Technical Report). Technical Report. Stanford.

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Abstract

This paper studies the problem of resource discovery in unstructured peer-to-peer (P2P) systems. We propose simple policies that make the discovery of resources resilient to coordinated attacks by malicious nodes. We focus on a novel P2P protocol called GUESS that uses a pong cache, a set of currently known nodes, to discover new ones. We describe how to limit pong cache poisoning, a condition in which the ids of malicious nodes appear in the pong caches of good nodes. We propose adding an introduction protocol (IP) as a basic mechanism to GUESS to ensure liveness. We suggest using a most-recently-used (MRU) cache replacement policy to slow down the rate of poisoning, and an ID smearing algorithm (IDSA) to limit poisoning in the steady-state. We also determine the marginal utility of using a malicious node detector (MND) to further limit poisoning, and the level of accuracy required of the detector.

Item Type:Techreport (Technical Report)
Uncontrolled Keywords:peer-to-peer, security
Subjects:Computer Science > Distributed Systems
Projects:Peers
Related URLs:Project Homepagehttp://infolab.stanford.edu/peers/
ID Code:610
Deposited By:Import Account
Deposited On:31 Jul 2003 17:00
Last Modified:24 Dec 2008 09:33

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